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The Marketing Scales Handbooks

Volume 13 Table of Contents*

The titles of the 450 scales in this volume are listed below. As in the previous volumes, multiple instances of scales with the same name (e.g., #13 - #17) refer to alternative measures of the same or very similar constructs.

  1. Absorption Tendency
  2. Accountability of the Product Creator
  3. Ad Activated Imagination
  4. Ad Emphasis (Abstractness)
  5. Ad Emphasis (Concreteness)
  6. Affect Felt During Product Evaluation
  7. Affect While Shopping
  8. Affective Response (Negative)
  9. Affective Response to the Ad (Joy)
  10. Affective Response to the Ad (Negative Feelings)
  11. Affective Response to the Ad (Overwhelmed)
  12. Agency (Donation)
  13. Anthropomorphism of the Object
  14. Anthropomorphism of the Object
  15. Anthropomorphism of the Object
  16. Anthropomorphism of the Object
  17. Anthropomorphism of the Object
  18. Anthropomorphism of the Product in the Ad
  19. Anticipated Mental Disruption (Task Comparison)
  20. Anticipated Stigmatization (Debt)
  21. Anticipatory Utility (Positive)
  22. Anxiety When Making Judgements (State)
  23. Argument Strength of the Political Campaign
  24. Arousal Evoked by the Ad
  25. Artificiality of the Device
  26. Ashamed
  27. Attachment to the Brand (Affection)
  28. Attachment to the Cell Phone (Emotional)
  29. Attention to the App
  30. Attitude Toward AI-Generated Images
  31. Attitude Toward Cigarettes (Ambivalence)
  32. Attitude Toward Consuming the Food
  33. Attitude Toward Cultural Activities
  34. Attitude Toward Food Waste
  35. Attitude Toward Interacting with Chatbots (Uncomfortable)
  36. Attitude Toward Interacting with Chatbots (Usefulness)
  37. Attitude Toward Reading the Story (Hedonic)
  38. Attitude Toward Reviews of The Retailer Across Channels
  39. Attitude Toward Secondary Selling Involving Company Property
  40. Attitude Toward Secondary Selling Involving Nonfocal Customers
  41. Attitude Toward Self-Reliance Aid
  42. Attitude Toward Sports
  43. Attitude Toward the Ad (Customization)
  44. Attitude Toward the Ad (Exaggerated)
  45. Attitude Toward the Ad (Interesting)
  46. Attitude Toward the Ad (Meaningful Relationships)
  47. Attitude Toward the Ad (Offensive)
  48. Attitude Toward the Ad (Sexuality)
  49. Attitude Toward the Advice (Warm)
  50. Attitude Toward the Brand
  51. Attitude Toward the Brand (Admiration)
  52. Attitude Toward the Brand (Author)
  53. Attitude Toward the Brand (Manipulativeness)
  54. Attitude Toward the Charity
  55. Attitude Toward the Company's App
  56. Attitude Toward the Device (Personalness)
  57. Attitude Toward the Experience (Fun)
  58. Attitude Toward the Experience (Happy)
  59. Attitude Toward the Food Product (Healthiness)
  60. Attitude Toward the Health Risk
  61. Attitude Toward the Issue (Acceptability)
  62. Attitude Toward the Music (Allegro)
  63. Attitude Toward the Name
  64. Attitude Toward the Online Shopping Experience (Hedonic)
  65. Attitude Toward the Person's Knowledge
  66. Attitude Toward the Place (Affective)
  67. Attitude Toward the Political Party
  68. Attitude Toward the Post Sender
  69. Attitude Toward the Product (After Consultant's Recommendation)
  70. Attitude Toward the Product (Personal Benefits)
  71. Attitude Toward the Product with a Particular Rating
  72. Attitude Toward the Request for Project Funding (Exploitation)
  73. Attitude Toward the Request for Project Funding (Exploration)
  74. Attitude Toward the Retail Experience
  75. Attitude Toward the Salesperson (Agreeableness)
  76. Attitude Toward the Salesperson (Empathy)
  77. Attitude Toward the Salesperson (Respectful)
  78. Attitude Toward the Store
  79. Attitude Toward the Video Program (Commercialization)
  80. Attitude Toward the Video Program (Enjoyment)
  81. Attitude Toward the Virtual Reality Experience (Immersion)
  82. Attitude Toward the Virtual Reality Experience (Presence)
  83. Attributional Confidence
  84. Auditory Inconspicuousness in the Store
  85. Authentic Personality (Accepting External Influences)
  86. Authentic Personality (Authentic Living)
  87. Authentic Personality (Self-Alienation)
  88. Authenticity of the Influencer
  89. Authenticity of the Person
  90. Authenticity of the Post
  91. Authenticity Seeking (Iconic)
  92. Authenticity Seeking (Personal)
  93. Authenticity Seeking (True)
  94. Automated Social Presence
  95. Aversion to Food Waste
  96. Balance in the Universe
  97. Belief in Free Will
  98. Benefits of Social Distancing to Prevent the Contagious Illness
  99. Body Appreciation
  100. Boredom
  101. Boundedness of the Experience
  102. Brand Advertisement Motivation
  103. Brand as a Collective of Anthropomorphic Characters
  104. Brand Authenticity (Credibility)
  105. Brand Authenticity (Symbolism)
  106. Brand Authenticity (Values)
  107. Brand Competence
  108. Brand Essence Characteristics (Emotional)
  109. Brand Essence Characteristics (Functional)
  110. Brand Essence Characteristics (Genuine)
  111. Brand Exclusivity
  112. Brand Identification
  113. Brand Interest
  114. Brand Loyalty (Attitudinal)
  115. Brand Loyalty (Behavioral)
  116. Brand Popularity
  117. Brand Preference (Purchase)
  118. Brand Similarity
  119. Brand Transgression Controllability
  120. Breach of Promise
  121. Caregiving (State)
  122. Certainty of the Product's Weight
  123. Certainty of the Purchase Decision
  124. Choice Uncertainty
  125. Cognitive Empathy with the Person in the Ad
  126. Cognitive Empathy with the Person in the Ad
  127. Communal Norms Concern
  128. Communal Norms Salience
  129. Communal Norms Violation
  130. Company Cost-cutting Effects on Customers
  131. Competence of the Brand Owner(s)
  132. Competence of the Object
  133. Competence with the AI Platform
  134. Comprehensiveness of the Information
  135. Concept of Creativity (Task Generated)
  136. Conformity Motivation (Opinions)
  137. Congruence (Self with Brand)
  138. Congruence (Self with the Brand's Ad)
  139. Connection with the Individual
  140. Connection with the Product Creators
  141. Consumption Imagery
  142. Continued Use of the Device
  143. Control of the Brand (Owners)
  144. Convenience of Gathering Information for the Purchase Decision Object
  145. Coordination of the Team
  146. Cosmopolitanism (Consumption Transcending Borders)
  147. Cosmopolitanism (Diversity Appreciation)
  148. Cosmopolitanism (Open-Mindedness)
  149. Costliness of the Company's Crisis
  150. Coupon Sharing (Conflict)
  151. Coupon Sharing (Economic Goal)
  152. Coupon Sharing (Social Goal)
  153. Course Motivation
  154. Creative Task Competence
  155. Creeped Out
  156. Critical Thinking about Media Content
  157. Cross-Buying Likelihood
  158. Cultural Openness
  159. Customer Centricity
  160. Customer Experience Quality (Affective)
  161. Deal Proneness
  162. Debt Secrecy
  163. Decision Difficulty
  164. Decision Effect on Joint Financial Goal
  165. Dehumanization of the Employee
  166. Depicted Movement in the Ad
  167. Depletion of Mental Energy
  168. Desirability of the Food
  169. Desire for Revenge
  170. Desire for the Product (Instantaneous)
  171. Desire to Relinquish Control
  172. Discrimination Expectation
  173. Distrust of the Message Argument (Political)
  174. Donation Control (Time)
  175. Donation Efficacy
  176. Eagerness to Act
  177. Ease of Using the Device
  178. Eating Out Proneness
  179. Economic Benefits of the Airline
  180. Eeriness of the Object
  181. Emotion Transience
  182. Emotional Contagion of the Agent
  183. Emotional Reappraisal
  184. Empathic Concern of the Agent
  185. Empowerment (Customer with the Company)
  186. Endorser and Product Fit in the Ad
  187. Engagement (General)
  188. Engagement (General)
  189. Engagement (Hedonic)
  190. Engagement in the Task (Product Evaluation)
  191. Engagement with the Brand
  192. Engagement with the Brand (Affective)
  193. Engagement with the Brand (Behavioral)
  194. Engagement with the Brand (Cognitive)
  195. Engagement with the Post Sender
  196. Engagement with the Product
  197. Engagement With the Video
  198. Entitlement from the Online Store
  199. Environmental Friendliness of the Package Material
  200. Environmental Harm by the Package Material
  201. Environmentalism (Purchasing Behavior)
  202. Envy
  203. Ergonomics of the Shopping Cart
  204. Ergonomics of the Shopping Cart (Comparative)
  205. Ethicality of the Brand
  206. Eudaimonic Appreciation of the Story
  207. Eudaimonic Symbolism of the Object
  208. Exploratory Consumption (Healthy Snack)
  209. Fairness of the Subscription Plan
  210. Fear of the Disease
  211. Feeling Loved
  212. Feelings of Resource Constraints
  213. Financial Status
  214. Finding Hidden Treasure at the Secondhand Retailer
  215. Flow Experience of the Interface
  216. Food Neophobia
  217. Groundedness Outcomes (Psychological)
  218. Grounding of the AI-Based Interface
  219. Guilt for For Not Donating (Anticipatory)
  220. Happiness as a Future-Oriented Resource
  221. Haptic Imagery of the Product
  222. Haptic Sensation of One's Hands in the Video
  223. Health Consciousness
  224. Heuristic Processing (Social Media Post)
  225. Histrionic Behavior
  226. Homogeneity of the Group
  227. Hope for Donation Recipients
  228. Humanness (Cause of the Feeling)
  229. Humanness (Essential Attributes)
  230. Humanness (Unique Attributes)
  231. Identification with Technology
  232. Identification with the Task
  233. Immersion in Use of the Shopping App (Expected)
  234. Impact of Donating to the Charity
  235. Importance of the AI Platform
  236. Impression Management of the Salesperson
  237. Information Search to Better Learn About the Product
  238. Information Search to Better Use the Product
  239. Information Search to Continue Enjoying the Product
  240. Innovativeness (Digital Technology)
  241. Innovativeness (Technology)
  242. Intelligence of the Device
  243. Interactive Experience of the Shopping App (Expected)
  244. Interest in Renting the Product From the Store
  245. Interest in the Performer
  246. Interest in Watching the Performance
  247. Internal Attribution of the Decision
  248. Involvement by the Service Provider (Affective)
  249. Involvement with the Reading Task
  250. Issue Importance
  251. Job Insecurity
  252. Justification (Self)
  253. Knowledge of the Product Class
  254. Knowledge of the Store's Merchandise
  255. Liberation (Psychological)
  256. Lighting in the Store
  257. Locus of Causality (Task Motivation)
  258. Locus of Control (Internal)
  259. Loyalty Intention to the Airline
  260. Loyalty Intention to the Company
  261. Loyalty Propensity (Company Dimension)
  262. Loyalty Propensity (Customer Dimension)
  263. Loyalty to the Business
  264. Loyalty to the Company (Behavioral)
  265. Loyalty to the Company (Cognitive)
  266. Loyalty to the Store
  267. Luxuriousness of the Brand
  268. Masculinity
  269. Meaningfulness of the Experience
  270. Media Exposure to the Health Crisis
  271. Membership Status Demotion
  272. Mental Involvement with the Display
  273. Mental Simulation of Eating the Food
  274. Mind Perception (Agency)
  275. Mind Perception (Experience)
  276. Minimalism (Mindfully Curated Consumption)
  277. Minimalism (Number of Possessions)
  278. Minimalism (Sparse Aesthetics)
  279. Mood
  280. Moral Appropriateness of Continuing the Emotion
  281. Moral Self-Perception (State)
  282. Naturalness of the Object
  283. Need for Justification
  284. Need for Status
  285. Need to Connect to the Past
  286. Novelty of the Store
  287. Novelty Seeking
  288. Objectivity of the Decision Maker
  289. Openness (Product Consumption)
  290. Openness to Experience
  291. Ownership as Part of Self-Concept
  292. Parasocial Relationship with the Celebrity
  293. Performance Quality Expectations
  294. Persistence of the Team
  295. Personal Information Importance
  296. Personal Information Leakage
  297. Perspective Breadth of the Team
  298. Perspective-Taking of the Agent
  299. Perspective-Taking of the Team
  300. Persuasion Knowledge
  301. Persuasive Intent of the Political Social Media Posts
  302. Pickiness When Choosing Products
  303. Political Identity in the United States
  304. Political Ideology
  305. Power Felt (State)
  306. Power Felt (State)
  307. Power of the Brand
  308. Premiumness of the Store Front
  309. Preoccupation of Others
  310. Price Consciousness
  311. Price Perception (Store Comparison)
  312. Privacy Concerns (Personal Information Collection Platform)
  313. Privacy in the Store
  314. Privacy Intention (Online)
  315. Problem Solving by the Service
  316. Product Artificiality
  317. Product Attribute Strength (Charging Speed)
  318. Product Attribute Strength (Quietness)
  319. Product Category Importance
  320. Product Deception
  321. Product Feature Centrality
  322. Product Feature Tangibility
  323. Product Insight Experience (Aha!)
  324. Product Properties (Affect)
  325. Product Properties (Instrumental)
  326. Product Properties (Sensory)
  327. Product Upgrade Likelihood
  328. Proenvironmental Behavior
  329. Psychological Contract Obligation Fulfillment
  330. Purchase Intention
  331. Purchase Likelihood
  332. Quality of the Brand
  333. Quality of the Brand
  334. Quality of the Fruit
  335. Quietness of the Place
  336. Reactance to the Salesperson's Recommendations
  337. Reactance (Trait)
  338. Realism of the Object
  339. Realism of the Object (Visual)
  340. Realism of the Person
  341. Recalling Happy Memories to Improve Mood
  342. Recommendation Intention
  343. Regret (Product Choice)
  344. Relationship with the Brand (Expected)
  345. Relationship with the Service Provider (Communal)
  346. Relationship with the Service Provider (Exchange)
  347. Retailer's Ability to Customize for the Consumer's Needs Across Channels
  348. Retailer's Consistency Across Channels
  349. Retailer's Customer Service Across Channels
  350. Retailer's Delivery Quality
  351. Retailer's Information Safety Across Channels
  352. Retailer's Loyalty Program Across Channels
  353. Retailer's Product Returns Policy Across Channels
  354. Retailer's Products and Pricing Across Channels
  355. Risk Aversion (General)
  356. Riskiness of the Product Category
  357. Ruggedness of the Object
  358. Salesperson's Adaptive Selling Behaviors
  359. Satisfaction with Life
  360. Satisfaction with the Price
  361. Satisfaction with the Salesperson
  362. Satisfaction with the Search Results
  363. Satisfaction With the Visit to the Place
  364. Savings Goal with the Purchase Decision
  365. Scarcity of Food
  366. Scarcity of Safety
  367. Scarcity of Shelter
  368. Search Query Forethought
  369. Self-Alienation
  370. Self-Concept Clarity
  371. Self-Concept (Relational)
  372. Self-Regulatory Focus (Environmental Sustainability)
  373. Self-Regulatory Orientation (Assessment)
  374. Self-Regulatory Orientation (Locomotion)
  375. Self-Signaling Decision Motivation
  376. Self-Transcendence
  377. Sensation-Seeking
  378. Sense of Audience When Communicating
  379. Sentimental Value
  380. Service Quality of the Employee
  381. Settler Orientation
  382. Severity of Getting the Disease
  383. Shopping Orientation (Deliberative Processing)
  384. Side Effects Severity
  385. Sincerity of the Company's Apology
  386. Skepticism of the Company's Low Prices
  387. Smoking-Related Beliefs (Negative)
  388. Smoking-Related Beliefs (Positive)
  389. Social Attention Avoidance
  390. Social Connectedness of the Brand
  391. Social Connectedness of the Experience
  392. Social Connection with Others in the Course
  393. Social Distance from Others in the Task
  394. Social Distance from the Patients
  395. Social Distancing Behavior
  396. Social Experience with the Agent
  397. Social Identification
  398. Social Image Concern
  399. Social Imposition (Invitation Message)
  400. Social Interaction Avoidance
  401. Social Judgment
  402. Sophistication of the Object
  403. Specialness of the Purchase
  404. Speech Clarity
  405. Spontaneity of the Experience
  406. Stability (Personal)
  407. Store Preference (State)
  408. Strength of Feelings
  409. Survey Response Effort
  410. Survey Response Satisficing
  411. Susceptibility of Getting the Disease
  412. Sustainable Behavior Intentions
  413. Sympathy for the Charity's Recipients
  414. Systematic Processing (Social Media Post)
  415. Targetedness of the Posts
  416. Technology Savviness
  417. Temporal Focus (Present)
  418. Temporal Perspective
  419. Theme of the Story (Hedonic)
  420. Theme of the Story (Serious)
  421. Thought Focus (Self vs. Others)
  422. Threat Level
  423. Threat to Human Identity
  424. Tie Strength
  425. Time Pressure (Shopping)
  426. Transportation (Narrative)
  427. Traveler Orientation
  428. Trust in Decision-Making
  429. Trust in Scientists
  430. Typicality of Touching the Product in an Advertisement
  431. Uncertainty of Financial Sufficiency
  432. Uncertainty of the Article
  433. Uniqueness (Self)
  434. Uniqueness (Self)
  435. User-Friendliness of the Information
  436. Vaccination Interest
  437. Value of the Object
  438. Value of the Offer (Affective)
  439. Value of the Product
  440. Value of the Store's Products
  441. Value of the Waiting Time
  442. Variety-Seeking Tendency (Products)
  443. Wastefulness of the Company's Overstock Reduction
  444. Well-Being
  445. Well-Being
  446. Willingness to Forgive
  447. Willingness to Purchase the Product at the Market
  448. Willingness to Shop at the Store
  449. Word-of-Mouth Intention for the Brand (Electronically)
  450. Word-of-Mouth Likelihood (Negative)

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